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Xbox the witness puzzle solutions
Xbox the witness puzzle solutions







xbox the witness puzzle solutions

Running comes in two flavors here - running between puzzles and "running the line". RUN RUN RUN RUN RUN RUN RUN!!! The timing of the whole thing can be very tight.angelsk reminded him to fail the puzzle and then come back to a much easier version of it. One of his puzzles around the rock pillar tripped him up and slowed him considerably. NOTE: The puzzle reset trick actually came into play during RadicalSniper99's first successful run. This can be a blessing sometimes if you are truly struggling with one puzzle. If you get a puzzle wrong it will deactivate the panel (meaning you need to go back and solve the previous one), but the new puzzle that appears is different from the previous one. The puzzles are random, but they can randomize "in your favor" in a sense.At this point it may be good practice to continue - but it'll probably save time for you to go back and restart. If you are not in the maze and already solving the first triangle puzzle when the final song starts then you likely won't have sufficient time to solve all the puzzles.This can be amplified by the rising tension in the song as it crescendos and feels like it is building quickly to the end. Some people have noted that hearing Mountain King come on is really stress inducing. The first song lasts about 4-4.5 minutes while the second is about 2.5 minutes long ("In the Hall of the Mountain King"). As noted previously, there is a little less than 7 minutes total for the whole thing. There are some panels throughout the challenge that also denote time, but you will be able to hear approximately how much time you have left based on the songs. 2 classical pieces of music will play to denote time.You should be able to get there before the panel lights up. As soon as you move from the circle to the left side of the record player, you will have a few seconds to move to the first set of puzzles. The challenge starts with the record player.Now, here are some of the other mechanics of it all: This time, there are black and white squares you need to separate. Puzzle 14 - Rotating column with symmetrical lines.Additionally, there are squares/ dots on the path you need to pass through. Puzzle 13 - Rotating column with symmetrical lines.This final room has two puzzles in it you need to complete.









Xbox the witness puzzle solutions